Doom Eternal stays true to its visceral, adrenaline-fueled roots and executes them with precision and polish that few video games in any genre could hope
We are Fuzzy’s Sleep Tight is an entertaining, kid-friendly romp that feels like the spiritual child of Pixar’s Monsters Inc. and Smash TV. But despite
A game’s title shouldn’t so accurately reflect what it’s like to play it.
In an arduous, lonely journey through a bleak and ravaged world, hope is your only companion—an emotive quality Far: Lone Sails captures exceptionally well with
The Station is an intriguing, engaging, and well-written science fiction adventure. It’s shorter than it deserves to be and could stand a better poker face before revealing
Crossing Souls is an inspired game lovingly crafted in 16-bit pixels, arcade action, and a synth soundtrack to tell a story channeling the very soul of the 1980s.
TinyBuild’s Hello Neighbor is a game you want to like but defies even the most forgiving gamers, testing your patience and ultimately falling short of its
If the tedious and ill-constructed patchwork gameplay of Black Mirror (2017) doesn’t drive you to face-desking, drooling nuttery, then the numerous bugs, clumsy story, and staggeringly drunk
Kalypso Media and RealmForge’s Dungeons 3 is near and dear to my cold, shriveled (Dungeon) Heart—and not just because it continues the legacy of its
Perception (The Deep End Games) is an intriguing and tantalizing tapestry of terror that marries a rich story with innovative game play. It’s genuinely scary
Arkane Studios’ Prey, published by Bethesda Softworks, is a competent spiritual successor to virtually all the prominent PC games that ever had “shock” in their
I loved Red Barrels original Outlast, and it has been a perpetual favorite of mine in the survival horror game genre. Unfortunately, Outlast 2 doesn’t
Holy Potatoes! We’re in Space?! is a lighthearted turn-based strategy game rife with riffs on pop culture and a generous helping of vegetable puns. Although
The ham-fisted narrative of a dethroned empress, her dad, and the path to revenge may have taken little more than a broken pencil and a
The demo for Through the Woods because it showcased the game’s taut atmosphere and horror elements very well. So how does the complete game hold